Games with a licence to cheat
The chance to cheat is an integral part of many games. Even at an extraordinarily young age, children can recognise the benefits of cheating – the advantage you can get if you don't put your piece on the square that you actually should put it on.
While such cheating is frowned upon with most games (by politically correct players anyway), the new Cheaters Edition of Monopoly from Hasbro actually rewards you for it.
The game board has special cheat cards on it. Five cards are drawn from the stacks and placed face up on the board. During the game, each player can try to do one of these "cheat tasks". For example, if they get the 'bank robbery' card, they have to steal money from the bank without anyone noticing. Since each player takes turns at being the bank, this is one of the easier tasks. Things are more difficult, however, if you are supposed to swap one unfavourable real estate card for another unobserved. The first person who manages to cheat will be rewarded. If you do get caught, you go to jail and are "chained" to the board with handcuffs.
Games that call for cooperation
Yes, cooperative games do still exist. Together, as natural spirits on Spirit Island (Pegasus Games), players have to drive a horde of invaders away from their island before they can inflict too much damage
In lots of games of strategy, players compete to explore unknown territory with their own nation, to spread out, exploit the available resources and to eliminate players. Spirit Island, a game for experts, reverses this concept: yes, it also has settlers who want to colonise an unknown island. But their actions are not decided by the players, but by the game itself.
In every round, the invaders explore new areas that they colonise and where they later build villages and towns. In the meantime, up to four players slip into the roles of powerful natural spirits, all of which have different abilities. While one builds a defensive bastion, another razes cities to the ground. Only together and in constant negotiation with each other can the players come up with a strategy to defeat the invaders. But as in many cooperative games, a lot more ways lead to defeat than to victory.